Ludo build with customizing rules, winning cases & smart computer player
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Ludo Maze :
Player have to dodge Randomly located stable pieces & win by reaching the last cell home.
Player have to Kill all Randomly located stable pieces to win.
Quick Mode
Normal : Player Pieces will be out from home base without waiting for dice roll 6.
Random : Player Pieces will be out from home base at random position without waiting for dice roll 6.
Opposite Killing : Player will kill itself while killing.
Last Player Standing
Mode 1 : While killing opponent piece will disappear & player extra piece will appear on the same location. Player cannot enter home path. Last player standing wins.
Mode 2 : Player Piece can come out of base only when PlayerOut count is greater than zero. PlayerOut count will increase on killing. Player cannot enter home path. In order to win opponents PlayerOut count should be zero & all the pieces should be at base i.e. Last player standing out of base wins.
Mode 3 : Player piece can come out of the base while killing. Player cannot enter home path. Last player standing out of base wins.
Mode 4 : Base is Lock. Dice Roll 6 cannot unlock base. Player cannot enter home path. Last player standing out of base wins.
Highest Kill Wins: Player with highest Killing in the given times wins.
You can combine few modes for custom play.